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NEW, NEW, NEW!

Sat Feb 15, 2014 6:08 pm by BERD Studios


We gots loads of New stuff for you and I've been working harder to make the videos more better!
Go check 'em out: https://www.youtube.com/user/B1E1R1D1Studios




Brandon  lol!

Comments: 0

New Name...

Sun Jul 29, 2012 5:08 am by Bcasper11

I'm Thinking About Changing The Name To The Site...
But I Got No Ideas, So If Anyone Wants To Give Some Then That Would Help Alot...

No STUPID Inputs!


Scratch That!
I'm keeping the name, 'cause I'm proud of having Sonic as my Mascot!  Sonic Guitar 

Comments: 1

Ideas for the Gallery...

Tue Feb 14, 2012 1:07 pm by Bcasper11

If you got a idea for a Album for the Gallery reply on this post and I'll see what I can do....

Comments: 3

SonicFans Released!

Thu Nov 20, 2008 9:09 pm by Bcasper11

Hey Guys! SonicFans Is Now Out! Enjoy!

Comments: 1

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Calculator

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1 Calculator on Fri Feb 26, 2010 7:16 am

rambo

avatar
Admin
Admin
Code:

<!-- Start of CoffeeCup Calculator Script -->
<!-- A Simple Calculator -->
<!-- Instructions: Just put this script anywhere on your webpage
   between the body tags and you will have a calculator for your visitors!  -->
<!-- Script supplied with CoffeeCup HTML Editor -->
<!--            www.coffeecup.com              -->
<CENTER>

<FORM name="Keypad" action="">
<TABLE>
<B>
<TABLE border=2 width=50 height=60 cellpadding=1 cellspacing=5>
<TR>
<TD colspan=3 align=middle>
<input name="ReadOut" type="Text" size=24 value="0" width=100%>
</TD>
<TD
</TD>
<TD>
<input name="btnClear" type="Button" value="  C  " onclick="Clear()">
</TD>
<TD><input name="btnClearEntry" type="Button" value="  CE " onclick="ClearEntry()">
</TD>
</TR>
<TR>
<TD>
<input name="btnSeven" type="Button" value="  7  " onclick="NumPressed(7)">
</TD>
<TD>
<input name="btnEight" type="Button" value="  8  " onclick="NumPressed(8)">
</TD>
<TD>
<input name="btnNine" type="Button" value="  9  " onclick="NumPressed(9)">
</TD>
<TD>
</TD>
<TD>
<input name="btnNeg" type="Button" value=" +/- " onclick="Neg()">
</TD>
<TD>
<input name="btnPercent" type="Button" value="  % " onclick="Percent()">
</TD>
</TR>
<TR>
<TD>
<input name="btnFour" type="Button" value="  4  " onclick="NumPressed(4)">
</TD>
<TD>
<input name="btnFive" type="Button" value="  5  " onclick="NumPressed(5)">
</TD>
<TD>
<input name="btnSix" type="Button" value="  6  " onclick="NumPressed(6)">
</TD>
<TD>
</TD>
<TD align=middle><input name="btnPlus" type="Button" value="  +  " onclick="Operation('+')">
</TD>
<TD align=middle><input name="btnMinus" type="Button" value="  -  " onclick="Operation('-')">
</TD>
</TR>
<TR>
<TD>
<input name="btnOne" type="Button" value="  1  " onclick="NumPressed(1)">
</TD>
<TD>
<input name="btnTwo" type="Button" value="  2  " onclick="NumPressed(2)">
</TD>
<TD>
<input name="btnThree" type="Button" value="  3  " onclick="NumPressed(3)">
</TD>
<TD>
</TD>
<TD align=middle><input name="btnMultiply" type="Button" value="  *  " onclick="Operation('*')">
</TD>
<TD align=middle><input name="btnDivide" type="Button" value="  /  " onclick="Operation('/')">
</TD>
</TR>
<TR>
<TD>
<input name="btnZero" type="Button" value="  0  " onclick="NumPressed(0)">
</TD>
<TD>
<input name="btnDecimal" type="Button" value="  .  " onclick="Decimal()">
</TD>
<TD colspan=3>
</TD>
<TD>
<input name="btnEquals" type="Button" value="  =  " onclick="Operation('=')">
</TD>
</TR>
</TABLE>
</TABLE>
</B>
</FORM>
</CENTER>
<font face="Verdana, Arial, Helvetica" size=2>
<SCRIPT LANGUAGE="JavaScript">
<!-- Begin
var FKeyPad = document.Keypad;
var Accumulate = 0;
var FlagNewNum = false;
var PendingOp = "";
function NumPressed (Num) {
if (FlagNewNum) {
FKeyPad.ReadOut.value  = Num;
FlagNewNum = false;
  }
else {
if (FKeyPad.ReadOut.value == "0")
FKeyPad.ReadOut.value = Num;
else
FKeyPad.ReadOut.value += Num;
  }
}
function Operation (Op) {
var Readout = FKeyPad.ReadOut.value;
if (FlagNewNum && PendingOp != "=");
else
{
FlagNewNum = true;
if ( '+' == PendingOp )
Accumulate += parseFloat(Readout);
else if ( '-' == PendingOp )
Accumulate -= parseFloat(Readout);
else if ( '/' == PendingOp )
Accumulate /= parseFloat(Readout);
else if ( '*' == PendingOp )
Accumulate *= parseFloat(Readout);
else
Accumulate = parseFloat(Readout);
FKeyPad.ReadOut.value = Accumulate;
PendingOp = Op;
  }
}
function Decimal () {
var curReadOut = FKeyPad.ReadOut.value;
if (FlagNewNum) {
curReadOut = "0.";
FlagNewNum = false;
  }
else
{
if (curReadOut.indexOf(".") == -1)
curReadOut += ".";
  }
FKeyPad.ReadOut.value = curReadOut;
}
function ClearEntry () {
FKeyPad.ReadOut.value = "0";
FlagNewNum = true;
}
function Clear () {
Accumulate = 0;
PendingOp = "";
ClearEntry();
}
function Neg () {
FKeyPad.ReadOut.value = parseFloat(FKeyPad.ReadOut.value) * -1;
}
function Percent () {
FKeyPad.ReadOut.value = (parseFloat(FKeyPad.ReadOut.value) / 100) * parseFloat(Accumulate);
}
// End -->
</SCRIPT>

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